I’ve been experimenting with Cellular Automata and Rhinoscript.

Download my first foray into C.A. rhinoscipting here.

Click here to see an animation of the pattern evolution.

This is based on the simplest of C.A. – Just a 2D pattern in which each tile updates itself incrementally based on an assessment of its nearest neighbors- a popularity contest. There are four types of tile with varying degrees of open-ness. Each tile matches itself to the type of tile found most prevalent among the 8 surrounding tiles.

It starts with a randomized field…

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…..and ends with a simple grouped pattern.

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At the moment, this amounts to nothing but negative entropy (order from disorder) but it’s got potential. Just imagine the possibilities when the tiles are building parts and the rules get a little more complex. hmmmmm..

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