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	<title>Comments on: Scripting Cellular Automata</title>
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	<link>http://cchalmers.wordpress.com/2008/01/28/scripting-cellular-automata/</link>
	<description>Thesis Project Journal of Chris Chalmers</description>
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		<title>By: Rhinoscripting: manuales y scripts &#171; RhinoScripting Resources</title>
		<link>http://cchalmers.wordpress.com/2008/01/28/scripting-cellular-automata/#comment-31</link>
		<dc:creator>Rhinoscripting: manuales y scripts &#171; RhinoScripting Resources</dc:creator>
		<pubDate>Fri, 08 Aug 2008 06:15:10 +0000</pubDate>
		<guid isPermaLink="false">http://cchalmers.wordpress.com/?p=4#comment-31</guid>
		<description>[...] Parametric Design to Digital Fabrication, Ohio State University Scripting Cellular Automata (2008), Thesis Project of Chris Chalmers Pratt studio spring (2008), Roland [...]</description>
		<content:encoded><![CDATA[<p>[...] Parametric Design to Digital Fabrication, Ohio State University Scripting Cellular Automata (2008), Thesis Project of Chris Chalmers Pratt studio spring (2008), Roland [...]</p>
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	<item>
		<title>By: hana</title>
		<link>http://cchalmers.wordpress.com/2008/01/28/scripting-cellular-automata/#comment-30</link>
		<dc:creator>hana</dc:creator>
		<pubDate>Mon, 16 Jun 2008 20:54:53 +0000</pubDate>
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		<description>hi chris, sorry it took so long to get back to you - i was able to work out a different version of your CA script and will post it online soon (on www.minifields.blogspot.com).  i worked out a version that can either resist or attract modules to a structure and tried to incorporate it with a game of life script, but that was a little trickier.  i&#039;ll let you know when it&#039;s up, thanks for your help!</description>
		<content:encoded><![CDATA[<p>hi chris, sorry it took so long to get back to you &#8211; i was able to work out a different version of your CA script and will post it online soon (on <a href="http://www.minifields.blogspot.com" rel="nofollow">http://www.minifields.blogspot.com</a>).  i worked out a version that can either resist or attract modules to a structure and tried to incorporate it with a game of life script, but that was a little trickier.  i&#8217;ll let you know when it&#8217;s up, thanks for your help!</p>
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	<item>
		<title>By: hana</title>
		<link>http://cchalmers.wordpress.com/2008/01/28/scripting-cellular-automata/#comment-27</link>
		<dc:creator>hana</dc:creator>
		<pubDate>Sat, 19 Apr 2008 05:42:25 +0000</pubDate>
		<guid isPermaLink="false">http://cchalmers.wordpress.com/?p=4#comment-27</guid>
		<description>Very cool, thanks!  I&#039;ll keep you posted on what I end up making and send you the link to our course wiki!

Hana.</description>
		<content:encoded><![CDATA[<p>Very cool, thanks!  I&#8217;ll keep you posted on what I end up making and send you the link to our course wiki!</p>
<p>Hana.</p>
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	<item>
		<title>By: cchalmers</title>
		<link>http://cchalmers.wordpress.com/2008/01/28/scripting-cellular-automata/#comment-25</link>
		<dc:creator>cchalmers</dc:creator>
		<pubDate>Fri, 18 Apr 2008 20:06:46 +0000</pubDate>
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		<description>Hana, here&#039;s a link to download the script, and rhino file it&#039;s supposed to work with. I&#039;d love to see what you end up making, please keep in touch! 
Chris

http://www.green-ideas.com/CCA/scripts/CA/2D_cellular%20automata.rvb

http://www.green-ideas.com/CCA/scripts/CA/CA-1.3dm</description>
		<content:encoded><![CDATA[<p>Hana, here&#8217;s a link to download the script, and rhino file it&#8217;s supposed to work with. I&#8217;d love to see what you end up making, please keep in touch!<br />
Chris</p>
<p><a href="http://www.green-ideas.com/CCA/scripts/CA/2D_cellular%20automata.rvb" rel="nofollow">http://www.green-ideas.com/CCA/scripts/CA/2D_cellular%20automata.rvb</a></p>
<p><a href="http://www.green-ideas.com/CCA/scripts/CA/CA-1.3dm" rel="nofollow">http://www.green-ideas.com/CCA/scripts/CA/CA-1.3dm</a></p>
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	<item>
		<title>By: hana</title>
		<link>http://cchalmers.wordpress.com/2008/01/28/scripting-cellular-automata/#comment-24</link>
		<dc:creator>hana</dc:creator>
		<pubDate>Tue, 15 Apr 2008 01:19:26 +0000</pubDate>
		<guid isPermaLink="false">http://cchalmers.wordpress.com/?p=4#comment-24</guid>
		<description>hi!  i&#039;m currently learning rhinoscript (i&#039;m in the architecture school at the university of virginia) and i&#039;m interested in cellular automata systems.  i came across your blog doing some research on it and your site is great and really helpful - i&#039;m curious to learn about how you set up your initial condition for the script - i&#039;d like to run it to see how it was set up and try playing around with some modifications of it (which i can email back to you if i can get my idea to work...).  i&#039;ve been playing around with the conways &#039;game of life&#039; system in Rhino, but i like how your system is more organized, in the sense that it seems to achieve a static state pattern...

thanks!
hana k.</description>
		<content:encoded><![CDATA[<p>hi!  i&#8217;m currently learning rhinoscript (i&#8217;m in the architecture school at the university of virginia) and i&#8217;m interested in cellular automata systems.  i came across your blog doing some research on it and your site is great and really helpful &#8211; i&#8217;m curious to learn about how you set up your initial condition for the script &#8211; i&#8217;d like to run it to see how it was set up and try playing around with some modifications of it (which i can email back to you if i can get my idea to work&#8230;).  i&#8217;ve been playing around with the conways &#8216;game of life&#8217; system in Rhino, but i like how your system is more organized, in the sense that it seems to achieve a static state pattern&#8230;</p>
<p>thanks!<br />
hana k.</p>
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